

I'd wear Thin Wools as opposed to any sweater, including Fisherman's, because of their.

Originally posted by jswilliams:Really have to figure ratios into the decision and keep in mind that inner layers, including sweaters under jackets/coats, lose their windproof. I've never died from running out of: matches, arrows, cloth, scrap metal, meds so I don't concern myself with using "non-renewable" resources. And I don't mind repairing them because I try to get to 元 Mending sooner rather than later. Hunted by wildlife and low on resources, players must struggle to survive the brutal Canadian winter of the Quiet Apocalypse in The Long Darks Survival. Hoodies, wool sox, sweatshirt/plaid shirt all that crap has to go.Ĭonversely, I usually wear one pair of sports sox, or two, because it's basically like carrying 1 or 2 emergency Cloth around anyway. Some more Loper notes.once I've settled in to crafted clothes, a ski jacket, etc at some point I ditch all clothing that is. After two weeks you'll be turning your sox and thermals into napkins. You can go weeks forgetting to look at their condition and it won't matter. One thing about all these items is their Protection and decay durability. It has been said that craftable clothes on non-Loper is unnecessary (except lol the bearcoat or wolfcoat for the small scare chance) But you could consider crafting deer boots in any mode so that you have repair options. On Loper 2xThin Wool for the win.Ī moose satchel is a must to protect your delicate earwraps.

Really have to figure ratios into the decision and keep in mind that inner layers, including sweaters under jackets/coats, lose their windproof.
